local_player
started_queuing
stopped_queuing
match_started
match_ended
map_changed
phase_changed
player_joined
player_left
player_ping_id_changed
player_operator_changed
player_life_state_changed
player_location_changed
player_team_changed
player_side_changed
player_ping_updated
player_stats_changed
player_died
player_downed
operator_banned
round_ended
defuser_dropped
defuser_picked_up
defuser_planted
defuser_sabotaged
game_log
The message contained in this event is forwarded directly from the game, and thus is subject to
changes, including potentially breaking changes outside of Overlayed’s control.
message
is guaranteed to be a JSON-parseable string, but due to the nature of the event, we aren’t
maintaining a list of all the possible messages.