overlayed.tft.readyForGameEvents() must be called before any events will be emitted.
live_client_data
match_started
match_ended
player_joined
player_left
stage_changed
battle_start
battle_end
unit_damage_changed
Only provided for local player.
unit_level_changed
player_gold_changed
Only provided for local player.
player_died
player_level_changed
player_xp_changed
Only provided for local player.
player_health_changed
Planned Additions
- item_added
- item_used
- shop_changed
- bench_update
- unit_item_changed
- unit_position_changed