Documentation Index
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overlayed.universal.readyForGameEvents() must be called before any events will be emitted.
logged_in
The user’s account ID for that particular game.
interface LoggedInEvent {
account_id: string;
}
module_loaded
interface ModuleLoadedEvent {
game_version: string;
process_hash: string;
}
module_unloaded
interface ModuleUnloadedEvent {
}
unsupported_game_version
interface UnsupportedGameVersionEvent {
game_version: string;
process_hash: string;
}