- Renders a window in-game
- Can be toggled via a hotkey
- Can listen to a basic game event
- Node.js
- An existing electron app to integrate into. For example the ElectronJS Quick Start.
Alternatively, start with one of our completed example
apps.
1
Install the app
2
Create and configure the app
We’ll set up a basic keybind, so we can use it later on to toggle the window.
3
Setup our in-game window
We’ll need to create a window using the Overlayed API since we want it to render in-game.
4
Setup the window hotkey listener
We can listen to the keybind we created in the first step to toggle the window’s visibility.
5
Listen to the gameLaunch event
We’ll need to listen to the Game Launch event to know when the game has started.
6
Listen to a basic game event
There’s a variety of game events that can be listened to, for example we can listen to when a player joins the game.
7
Run the app
Make sure to configure the
package.json
and tsconfig.json
(optional) files with the following:You just made your first overlay with Overlayed!