Creating a Window
Create out of game windows with the following:You must create every out of game window with this method so that Overlayed can keep track of them.
In-game Windows
To render a window in-game, you’ll need to do the following:RenderWindow
, read more about them in-depth
here.
If you want to render the same window in-game and out-of-game, you’ll need to create the window
twice, once with
createInGameWindow
and once with createWindow
.Active Game Info
ThegetActiveGameInfo
method returns useful information like if the overlay is connected to the
game, the game’s resolution, etc.
Global Window Events
Thewindows
object emits the following **global **events: